IMPORTANT: (*) meshes marked with this sign are simple models suitable for games and such.
Behemoth (*)

Description

A technological descendant of the Sivar dreadnought from the earlier days of the Kilrathi war, the Behemoth uses superconductors to focus energy to a single point, destroying anything and everything at the end of that point. (TCE)

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Hades Class (*)

Description

The Hades is the resurrection of the Kilrathi War era "jeep" carriers, notably the Tarawa class, that brought speed, fighters and a decent armament into the mix. The Hades represents the latest jack-of-all trades capital ship. Decent squadron capacity, decent anti-fighter/anti-ship armament, and great speed for a ship of it's size. The internal structure is rather complex, unlike the relatively simple Midway class, and the external hull is definitely unconventional. Turrets seem to poke out of the hull in the strangest places, and at the wierdest angles. Armament placement was a big criticism when the ship was first reviewed, since none of the weapons seem to have the field of fire that the Midway class' weapons had, due mostly to the odd shape of the hull. In practice, I have found the turrets, though numerous, to not be quite as effective because of the hull design. There are several "holes" in the defense that you should be aware of when flying CAP for a Hades class vessel. Keep enemies away from the lower rear quarter of the ship. Due to her design as a strike cruiser, most of the weapons have been designed to sacrifice rear protection for forward hitting power. Try to herd the enemies towards the forward dorsal area, where nearly fifty percent of the turrets have fields of fire. As a strike cruiser the Hades has yet to prove that her unconventional design and mission requirements will prove successful, but she definitely has potential. (TCE)

Formats

Authors

  • Marts "CptnEisen" Baldwin (3ds Conversion)

 

Murphy Class (*)

Description

The old Sheffields have been running around for what seems like ages, and Confed's BuShips finally figured it was time to put out a good escort destroyer. Somewhat of a throwback in terms of appearance, the Murphy's look passingly similar to the old Gilgamesh class destroyers. However, the armament is far different in composition. Whereas the Gilgamesh was designed as a capital ship killer, the Murphy takes a picket/escort emphasis that decades of increased carrier/fighter involvement have pushed development. The complete antithesis of the gun-heavy Plunkett class cruiser, the Murphy's were designed to screen enemy fighters and bombers before they got too close to the more "valuable" ships in the fleet. In this role they serve quite nicely, and the quick firing turrets are tailored to the task at hand. All in all, a solid class of purpose-built ship. (TCE)

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Authors

 

Murphy Class (*)

Description

The old Sheffields have been running around for what seems like ages, and Confed's BuShips finally figured it was time to put out a good escort destroyer. Somewhat of a throwback in terms of appearance, the Murphy's look passingly similar to the old Gilgamesh class destroyers. However, the armament is far different in composition. Whereas the Gilgamesh was designed as a capital ship killer, the Murphy takes a picket/escort emphasis that decades of increased carrier/fighter involvement have pushed development. The complete antithesis of the gun-heavy Plunkett class cruiser, the Murphy's were designed to screen enemy fighters and bombers before they got too close to the more "valuable" ships in the fleet. In this role they serve quite nicely, and the quick firing turrets are tailored to the task at hand. All in all, a solid class of purpose-built ship. (TCE)

Formats

Authors

  • Marts "CptnEisen" Baldwin (3ds Conversion)

 

Plunket Class (*)

Description

The Plunkett class is probably the most impressive gun cruiser class that I've ever seen in action. The huge triple turreted weapons on the forward weapons section let you know that this baby is ready for some serious fleet action. The secondary turrets and the small anti-fighter mounts that dot the whole craft are enough to repel light assaults. The Plunkett class fills in the role of the gun-heavy escort vessel, that adds that extra oomph to a task force. Though the amount of fighters she carries is negligible, she more than makes up for it with her cap ship engaging ability. Not quite as pretty as the old Ajax class, the Plunketts are nevertheless just as deadly, and fearsome. One look at those bristling energy weapons barrels have made me think twice about a direct assault on one in the sims, and will probably make the bugs think twice (or three times) as well. (TCE)

Formats

Authors

  • Marts "CptnEisen" Baldwin (3ds Conversion)

 

Ranger Class (*)

Description

The Ranger class represents the epitomy of generic assembly line carrier building. Though not as large as standard fleet carriers, the Victory and her sister ships are the most numerous of all the carrier classes. A multi-purpose design, the Victory was a cheap, expendable stand-in to the more expensive (and far less numerous) Confederation class during the hottest years of the war. Now entering the end of the road careerwise, the Victorys soldier on as some of the oldest ships in the fleet. Having undergone numerous upgrades, repairs, and improvements, the class is battleworthy, though not extremely so. The shields ain't the greatest, the weapons are a little on the thin side, and she doesn't carry as many fighters as the heavier babies, but she can still sting the Kats some. Most of the Victorys (as of the late 2660s) were serving as fleet carrier stopgaps until a more formidable design could be introduced. The older, junkier ones were being used as support ships, or glorified fighter ferries. This old design had its day, but I'd rather not be hanging around its thin armor for too long, if you catch my drift. (TCE)

Note: include flightgroup textures:CV-41 TCS Liberty,CV-42 TCS Wellington and CV-43 TCS Freedom !!

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Talahassee

Description

The mainstay cruiser in the Terran Confederation Navy, the Talahasse class is a pound for pound match for the Kilrathi cruiser, and carries the most striking power in a capital ship aside from the mighty fleet carriers. Bristling with turrets, an Talahasse class cruiser bolsters the offensive punch of any battle-group. (TCE)

*Note: get the 3dmax version here.

Formats

  • 3DS (2.164Mb)

Authors

 

Vesuvius

Description

The most impressive warship ever constructed next to the Confederation Behemoth, the Vesuvius carries more firepower in the form of fighters and turrets than some entire battlegroups from previous eras. Extremely large and carrying a huge fighter wing, the Vesuvius is a the proto-typical strike carrier, self-sufficient, self-sustaining, and able to wreak havoc on enemy forces. Something of a combination of Kilrathi carriers at the end of the war and the late Concordia class, the sleek Vesuvius and her sisters just look deadly and lethal. They also have the guns to back up their looks. Even with their guns alone, they can simultaneously engage several cruisers worth of firepower, and come out alive. The fighters that it carries can provide a lethal strike to any planet, or provide a protective umbrella several hundred kilometers wide around the Vesuvius. Attempting to stay within this umbrella for extended periods of time is suicide for enemy pilots. Though never really tested in battle, I can bet you money that it can take anything that anyone can dish out in any future conflict... I'm just glad it's on our side. (TCE)

*Note: get the 3dmax R3 version here.

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